Severine DUMAGNY: from Art to Video Game Programming

Dear subscribers, for the end of this 2020/2021 edition, we’re finishing on a high note with the theme: “Women and Gaming”!

We’ve decided to start by presenting the unconventional journey of Séverine Dumagny, a freelance web developer who has turned her passion for video games into a career.

Having obtained a literary high school diploma, her computer skills were deemed “insufficient”. Despite this, she decided to train herself independently on various platforms such as Open Classrooms, Code Academy, and Game Codeur. Today, she handles the programming, project management, and communication for her video games herself!

Her game “Penguin and Raptor”, which is a hidden object game released in 2020 after 3 years of development, is available on Android and the Play Store.

She agreed to share with us her creations, her journey, as well as the advantages and disadvantages of working as a freelancer. She also introduces us to the Women In Games association, of which she is a member, that works for gender diversity in the video game industry in France. It’s all in the video below.

As Séverine mentioned in the video, beyond entertainment, video game programming is also useful in fields such as:

  • E-learning: learning a subject on the internet, often through mini-games that are created using the same techniques as video game production;

  • Serious Games: games that are not developed for entertainment but to address a more serious or commercial topic; For example, Séverine worked on this game in 2018 aimed at raising awareness among young people about freedom of expression.

To access the games that Severine is preparing with her friends in Game Jams, click here.

She also wanted to highlight some independent games recently developed by small teams:

Check out her work and don’t hesitate to contact her on:

Twitter: @sev4games

Instagram: sev_4games

Facebook: sev_4

We hope this article will inspire many! Don’t forget to subscribe if you haven’t already and give us feedback in the comments or on our various social media channels (@sciGi_blog on Instagram and Twitter, @sciencesforgirls on Facebook).

See you next week for the last article of this 2020/2021 edition!

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